Cas Luitwieler

Aspiring Game Programmer

The portfolio is in development.


Portfolio

These are some of the projects that I’ve worked on over the past years.

Traffic system
Description: A lightweight traffic system that doesn't use any physics.
Project: Internship assignment
Teamsize: 2
Development: Unity, C#
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MOBA
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Hobby projects
Description: Hobby projects I've worked on the last couple of years.
Development: Unity, C#
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Card game prototype
Description: A world exploring, deckbuilding, card game.
Project: A solo project, for the Game Mechanics class at the HvA.
Teamsize: 1
Development: Unity3D, C#
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PosterGameJam2020
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Global Game Jam 2020
Description: A 2D top down gladiator game where you have to survive as long as possible.
Project: The game was made for the Global Game Jam 2020
Teamsize: 7
Development: Unity3D, C#
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For whom the bell tolls
Description: A challenging 2D platformer, with powerups and highscores.
Project: My first project at the Hva, Project Fasten Your Seatbelt.
Teamsize: 5
Development: Processing, Java
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Nature strikes back
Description: Online multiplayer, one vs many, survival game.
Project: My third project at the HvA, Project Game Development (PGD).
Teamsize: 5
Development: Unity3D, C#
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EFT-sentiment-analysis-dashboard
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Project Big Data
Description: A Twitter tweet sentiment analysis with dashboard.
Project: Second year school project
Teamsize: 3
Development: Python
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MazeHunter
Description: A serious game for children with dyslexia, that trains the brain hemispheres in a playful way.
Project: Mobile Development at the Hogeschool van Amsterdam
Teamsize: 3
Development: Android Studio, Kotlin
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Autobattler
Description: Chess like game where you position your units, who fight for themselves.
Project: A solo project, for learning purpose.
Teamsize: 1
Development: Unity3D, C#
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About me

My name is Cas, I’m 23 years old and I’ve studied Game Development at the Amsterdam University of Applied Sciences (HvA).
Most of my programming experience is in C#, using Visual Studio (and recently Rider), although I’ve also programmed in C++, Java, Python and Kotlin too.
I’ve used Unity3D since I was in highschool, but I really started getting into it once
I got a good understanding of programming fundamentals and Object Oriented Programming.
I have experience with a couple of Version Control programs: Perforce, Github/Gitlab and Sourcetree.
At school we’ve used both the waterfall model and Agile/Scrum.


Resume

English resume available soon


Contact me