Cas Luitwieler
Aspiring Game Programmer
The portfolio is in development.
Portfolio
These are some of the projects that I’ve worked on over the past years.
- Traffic system
- Hobby projects
- Card game prototype
- Global Game Jam 2020
- For whom the bell tolls
- Nature strikes back
- Project Big Data
- MazeHunter
- Autobattler
Project: Internship assignment
Teamsize: 2
Development: Unity, C#
Development: Unity, C#
Project: A solo project, for the Game Mechanics class at the HvA.
Teamsize: 1
Development: Unity3D, C#
Project: The game was made for the Global Game Jam 2020
Teamsize: 7
Development: Unity3D, C#
Project: My first project at the Hva, Project Fasten Your Seatbelt.
Teamsize: 5
Development: Processing, Java
Project: My third project at the HvA, Project Game Development (PGD).
Teamsize: 5
Development: Unity3D, C#
Project: Second year school project
Teamsize: 3
Development: Python
Project: Mobile Development at the Hogeschool van Amsterdam
Teamsize: 3
Development: Android Studio, Kotlin
Project: A solo project, for learning purpose.
Teamsize: 1
Development: Unity3D, C#
About me
My name is Cas, I’m 23 years old and I’ve studied Game Development at the Amsterdam University of Applied Sciences (HvA).
Most of my programming experience is in C#, using Visual Studio (and recently Rider), although I’ve also programmed in C++, Java, Python and Kotlin too.
I’ve used Unity3D since I was in highschool, but I really started getting into it once
I got a good understanding of programming fundamentals and Object Oriented Programming.
I have experience with a couple of Version Control programs: Perforce, Github/Gitlab and Sourcetree.
At school we’ve used both the waterfall model and Agile/Scrum.
Resume
English resume available soon